iPhone and iPad Game Development For Dummies

iPhone and iPad Game Development For Dummies


Yazar Neal Goldstein Jon Manning Paris Buttfield-Addison
Yayınevi John Wiley & Sons
ISBN 9780470599105
Baskı yılı 2010
Sayfa sayısı 508
Ağırlık 0.74 kg
Stok durumu Var    Stok detayları
Kargoya teslim Aynı gün kargo

Heres the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether youre a programming novice or an experienced developer looking to enter the game market, heres how to get going. Games for the iPhone are among the hottest apps in Apples App Store Learn to build two game applications - from beginning to end Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career. Note: Apples iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
Introduction 1
About This Book 2
Conventions Used in this Book 3
Foolish Assumptions 3
How this Book Is Organized 4
Part I Getting Started 4
Part II Traffic, The Game 4
Part III The Social Aspects 5
Part IV The iPad 5
Part V The Part of Tens 5
Icons Used in This Book 5
Where to Go from Here 6
Part I Getting Started 7
Chapter 1 Building Great iOS Games 9
Figuring Out What a User Wants from an iPhone Game 10
Establishing a Game Developer Mindset 11
Noting the Features of Good Games 12
Device-guided design 13
Incorporating the fun 14
Designing a Good Game 15
Beginning with an idea 16
Making the idea fun, feasible, and unique 16
Evolving the Game 17
Prototyping on paper 17
Distilling the ingredients of fun 21
Applying Sid Meiers Rule of Halves 22
Whats Next 23
Chapter 2 Becoming an iPhone Developer 25
Becoming a Registered iPhone Developer 26
Exploring the iPhone Dev Center 28
More...

Axess
Axess

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

cardFinans
cardFinans

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

Bonus
Bonus

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

World
World

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

Maximum
Maximum

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

Paraf
Paraf

Taksit Taksit Tutarı Toplam Tutar
Tek çekim - 1379.73 TL
2 ay 714.01 TL 1428.02 TL
3 ay 485.21 TL 1455.62 TL
6 ay 258.70 TL 1552.20 TL
9 ay 183.96 TL 1655.68 TL
12 ay 148.90 TL 1786.75 TL

Kredi Kartı (Tek Çekim)
Kredi Kartı (Tek Çekim)

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Peşin - 1379.73 TL

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